Search Results
|
Post |
Author |
Forum |
Replies |
Views |
Posted
[asc]
|
|
|
Thread: Active servers list
Post: RE: Active servers list
Someone should take over (https://forum.cuberite.org/thread-3026.html) this forum section and this list. |
|
LogicParrot |
Servers
|
16 |
36,505 |
10-16-2017, 01:50 AM |
|
|
Thread: Farewell
Post: Farewell
Hello,
You may have noticed I haven't been very active. Life is getting busier, and I must move on. I'll likely no longer be contributing code to Cuberite in the near future. Perhaps I'll still lurk... |
|
LogicParrot |
Discussion
|
3 |
6,064 |
10-16-2017, 01:42 AM |
|
|
Thread: Random Chitchat 2017
Post: RE: Random Chitchat 2017
I've reverted Github to my previous name. SafwatHalaby. |
|
LogicParrot |
Off Topic Discussion
|
335 |
299,749 |
09-23-2017, 07:19 AM |
|
|
Thread: Cuberite Diaries - Video Channel
Post: RE: Cuberite Diaries - Video Channel
Anyone good at video editing who'd like to help? Perhaps we can cooperate: I'd provide the server and they'd do the filming. With some proper behavior mixes and good quality video editing, it might ga... |
|
LogicParrot |
Discussion
|
23 |
24,186 |
09-03-2017, 08:13 AM |
|
|
Thread: Cuberite Diaries - Video Channel
Post: RE: Cuberite Diaries - Video Channel
Coming soon: A video featuring Breeding bats, Pet Skeletons, and tamable creepers.
I'd like to demonstrate the extensibility of the new Behaviors system, which allows mixing different mob behaviors i... |
|
LogicParrot |
Discussion
|
23 |
24,186 |
09-03-2017, 08:04 AM |
|
|
Thread: Broken builds fixed
Post: RE: Broken builds fixed
Github issue: https://github.com/cuberite/cuberite/issues/3990 |
|
LogicParrot |
News
|
1 |
4,862 |
09-02-2017, 09:35 PM |
|
|
Thread: Broken builds fixed
Post: Broken builds fixed
Forum discussion thread for "Broken builds fixed".
Click here for the article. (https://cuberite.org/news/broken-builds-fixed/)
Written by: LogicParrot (https://forum.cuberite.org/user-1803.html)
Wri... |
|
LogicParrot |
News
|
1 |
4,862 |
09-02-2017, 06:57 PM |
|
|
Thread: Mobs attacking Players
Post: RE: Mobs attacking Players
It is still unsupported, but a major AI rewrite is in progress, and that may change. |
|
LogicParrot |
Plugin Discussion
|
4 |
7,186 |
09-02-2017, 06:39 PM |
|
|
Thread: Mob status
Post: RE: Mob status
The PR is currently closed. I am waiting for Tiger's smart pointers (https://github.com/cuberite/cuberite/pull/3489). Will open a new refactored PR when the smart pointers are merged. |
|
LogicParrot |
Development
|
75 |
96,994 |
08-05-2017, 10:00 PM |
|
|
Thread: Random Chitchat 2017
Post: RE: Random Chitchat 2017
|
LogicParrot |
Off Topic Discussion
|
335 |
299,749 |
08-05-2017, 09:32 PM |
|
|
Thread: More strict PR-handling proposal
Post: RE: More strict PR-handling proposal
I don't know.
I think it would be ridiculous if there were either legal or personal issues for trivial changes. Consider someone who fixes a cactus issue with a simple single line, and his PR is r... |
|
LogicParrot |
Development
|
11 |
13,014 |
03-03-2017, 09:05 PM |
|
|
Thread: More strict PR-handling proposal
Post: RE: More strict PR-handling proposal
Good point.
I marked some of my closed PRs, no authorship problem there. |
|
LogicParrot |
Development
|
11 |
13,014 |
03-03-2017, 07:06 PM |
|
|
Thread: More strict PR-handling proposal
Post: RE: More strict PR-handling proposal
I don't mind this anymore. As long as no useful code is lost do whatever you want.
If a closed abandoned PR has useful code, I think marking it with "status/extract useful bits" is a good idea. |
|
LogicParrot |
Development
|
11 |
13,014 |
02-26-2017, 05:43 AM |
|
|
Thread: Random Chitchat 2017
Post: RE: Random Chitchat 2017
Are reCAPTCHAS mandatory for logins now? |
|
LogicParrot |
Off Topic Discussion
|
335 |
299,749 |
02-26-2017, 03:29 AM |
|
|
Thread: Random Chitchat 2017
Post: RE: Random Chitchat 2017
xoft Wrote: (01-26-2017, 07:18 PM)
--
No, the spam domains are different each time. Of course the ideal solution would be to auto-ban upon posting an URL in a first message, but I can't find any opti... |
|
LogicParrot |
Off Topic Discussion
|
335 |
299,749 |
02-26-2017, 03:25 AM |
|
|
Thread: More strict PR-handling proposal
Post: RE: More strict PR-handling proposal
proposal:
1. if last activity > X days && !status/blocked then consider inactive and close.
2. Prior to closing, manually review, and if code deemed interesting, mark with status/extract useful bits |
|
LogicParrot |
Development
|
11 |
13,014 |
02-26-2017, 03:12 AM |
|
|
Thread: Proposal: Kick on unsupported feature
Post: RE: Proposal: Kick on unsupported feature
Good points regarding blocks. My mind was thinking of unknown mobs and items. However, unknown blocks do not crash clients and thus can be ignored. What do you think of my proposal if blocks are ignor... |
|
LogicParrot |
Development
|
4 |
6,670 |
01-25-2017, 11:48 PM |
|
|
Thread: Proposal: Kick on unsupported feature
Post: Proposal: Kick on unsupported feature
This is an alternative to "Proposal: Allowed Protocols configuration" (https://forum.cuberite.org/thread-2730.html).
1. Clients of all supported protocols are allowed to join.
2. If a client is ... |
|
LogicParrot |
Development
|
4 |
6,670 |
01-25-2017, 09:51 PM |
|
|
Thread: Github Label System Explained
Post: RE: Github Label System Explained
I see you've added effort/. I'll edit the initial post.
I think newbie-friendly labels should remain green though, so I reverted "effort/easy" and "status/ingame-testing-needed" to green. |
|
LogicParrot |
Development
|
5 |
7,857 |
01-18-2017, 02:18 AM |
|
|
Thread: Proposal: libcuberite
Post: RE: Proposal: libcuberite
xoft Wrote: (01-17-2017, 08:07 PM)
--
"lib" doesn't have to be a dynamically loadable library at all
--
Sorry, I didn't mean dynamic libraries specifically.
libX usually implies a building block... |
|
LogicParrot |
Development
|
20 |
25,991 |
01-18-2017, 01:20 AM |