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Thread: Redstone
Post: RE: Redstone
xoft Wrote: (03-01-2012, 06:35 AM)
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I don't think redstone is on the hot topics list right now, we still have more pressing issues - the server crashes in some conditions and multithreading still i... |
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rs2k |
Discussion
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45 |
45,718 |
03-01-2012, 02:08 PM |
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Thread: [Plugin] MCMcBans
Post: RE: [Plugin] MCMcBans
I fixed the link. I have not have had time to work on it, but I don't think it would be too difficult to finalize it. I edit with UltraEdit. |
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rs2k |
Archived Plugins
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5 |
7,842 |
02-22-2012, 09:18 AM |
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Thread: MCServer Development Discussion
Post: RE: MCServer Development Discussion
try running "make clean" then "make"
I get odd errors once in a while if I run make without cleaning it up after a source update. |
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rs2k |
Development
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82 |
81,474 |
02-05-2012, 05:41 PM |
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Thread: [Plugin] CuboidPlus r4 - Building/Landscaping/Terraforming
Post: RE: [Plugin] CuboidPlus r3 - Building/Landscaping/...
It probably won't be too hard to add a GetAllEntities function. |
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rs2k |
Archived Plugins
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34 |
40,378 |
12-30-2011, 11:34 PM |
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Thread: How to speed up the simulators?
Post: RE: How to speed up the simulators?
Sounds like it's getting into a feedback loop, or it's not waiting for ticks, or it's just doing waaay too much at once. I had similar problems trying to make redstone work. The redstone simulator has... |
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rs2k |
Development
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14 |
12,977 |
12-29-2011, 11:31 PM |
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Thread: How to speed up the simulators?
Post: RE: How to speed up the simulators?
I haven't had time to test the simulators at all, but when does it start hogging the CPU? At all times when running? or when sand or gravel is dropping? |
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rs2k |
Development
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14 |
12,977 |
12-29-2011, 02:51 PM |
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Thread: Convert Notch maps to MCServer
Post: RE: Screenshots
Here's a link:
http://dl.dropbox.com/u/14526521/converter.rar
That contains both the linux and windows bin. |
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rs2k |
Discussion
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16 |
16,175 |
12-28-2011, 01:41 AM |
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Thread: [Plugin] MCMcBans
Post: RE: [Plugin] MCMcBans
IT does not as far as I know. The plugins needs to run on a separate thread. I don't have the time to make it work correctly at the moment. |
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rs2k |
Archived Plugins
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5 |
7,842 |
12-28-2011, 01:20 AM |
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Thread: Online Map
Post: RE: Online Map
This won't be too difficult, you just open each pak file and find the top non air block and assign a colored pixel to it based on what kind of block it is. I don't have time to do it at the moment, bu... |
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rs2k |
Plugin Requests
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3 |
5,336 |
12-28-2011, 01:18 AM |
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Thread: Convert Notch maps to MCServer
Post: RE: Screenshots
I think we're starting to go off topic, but it'd probably be a good idea to include a compiled linux version in the recommended linux version, and a compiled windows version in the recommended windows... |
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rs2k |
Discussion
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16 |
16,175 |
12-28-2011, 01:06 AM |
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Thread: Convert Notch maps to MCServer
Post: RE: Screenshots
I was waiting for the mem leak to be fixed before making it cleaner, but for now all you have to do is:
Put your map files in converter/region/
(r.0.0.mcr is a single map file)
and run the converte... |
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rs2k |
Discussion
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16 |
16,175 |
12-27-2011, 09:18 AM |
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Thread: squids
Post: RE: squids
I've heard of flying fish, but this is just ridiculous! :P
http://dl.dropbox.com/u/14526521/New%20folder/mobcrash/2011-10-23_16.14.50.png |
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rs2k |
Discussion
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5 |
7,239 |
12-27-2011, 09:15 AM |
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Thread: [plugin] ChatColor V1
Post: RE: [plugin] ChatColor V1
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rs2k |
Archived Plugins
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6 |
8,237 |
12-27-2011, 08:44 AM |
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Thread: Convert Notch maps to MCServer
Post: RE: Screenshots
Yeah, I need to change my sig, I'm done with bukkit, everything is now on MCServer.
You can either "make" the converter in linux or build it in windows with Vc++. There's a memory leak in the Notch's... |
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rs2k |
Discussion
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16 |
16,175 |
12-27-2011, 08:39 AM |
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Thread: Screenshots
Post: RE: Screenshots
http://dl.dropbox.com/u/14526521/New%20folder/images/trogdonville.png
http://omencraft.com/thumb.jpg?time=1248540258&img=images/minecraft/magecity.png&w=920
http://dl.dropbox.com/u/14526521/New%... |
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rs2k |
Discussion
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15 |
15,555 |
12-27-2011, 07:00 AM |
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Thread: Some refactoring needed?
Post: RE: Some refactoring needed?
People still use macs? :X
Seems to be working fine on my linux install. |
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rs2k |
Development
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36 |
32,719 |
12-27-2011, 02:42 AM |
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Thread: MCServer is open source!
Post: RE: MCServer is open source!
I've been too busy to commit for a while now, I hope to get more time in the near future though. I'm glad to see others are committing. Bukkit and vanilla servers are too broken to use reliably, so th... |
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rs2k |
News
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68 |
88,627 |
12-24-2011, 01:50 AM |
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Thread: ugh, several new packets.
Post: ugh, several new packets.
Been busy working on my business site. Haven't had time to do much with the server. Not sure when I'll have time to add them. There are news ones for 1.0 it seems that aren't on the protocol list. |
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rs2k |
Development
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0 |
3,016 |
11-19-2011, 09:13 AM |
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Thread: plugin induced server hang
Post: RE: plugin induced server hang
I can get this to return true,
Lua__cTCPLink():Connect( "omencraft.com", 80 )
, but that's all I've been able to figure out so far. Any more hints you can give? It seems like once a port is open... |
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rs2k |
Plugin Discussion
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6 |
6,927 |
11-13-2011, 10:18 AM |
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Thread: [plugin] ChatColor V1
Post: [plugin] ChatColor V1
ChatColor V1 - Ultra simple chat coloring plugin. It makes the ampersand chat color tags work. (&c = Red chat for example)
-Developed by Kwen and Cruisecho from the OmenCraft.com team.
InstructionsD... |
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rs2k |
Archived Plugins
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6 |
8,237 |
11-12-2011, 12:34 PM |