Search Results
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Thread: Hello from the past
Post: Hello from the past
Hey guys,
Thought I'd check back since I haven't checked out whats going on over here for some time -I'm so glad to see this project is still going strong and progressed so much :) I'm also glad to... |
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Tim |
Off Topic Discussion
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10 |
11,352 |
06-01-2012, 09:31 PM |
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Thread: MCServer is open source!
Post: RE: MCServer is open source!
Been a little while since i've been here, but here i am! :P going to check out this source code :) |
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Tim |
News
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68 |
92,691 |
12-08-2011, 02:25 AM |
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Thread: [Under construction] Auth plugin
Post: RE: [Under construction] Auth plugin
Hows it going with this Zehir? :) |
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Tim |
Plugin Discussion
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11 |
13,005 |
08-16-2011, 06:57 PM |
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Thread: How do I open ports on a Netgear router for a MC server?
Post: RE: How do I open ports on a Netgear router for a ...
You will need to go to "Firewall Rules" which is under "security".
Check this site: http://portforward.com/ and find your router for further help.
Just 2 things:
1) I don't advise hosting a server l... |
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Tim |
Discussion
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2 |
6,727 |
07-11-2011, 07:07 PM |
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Thread: more mobs ?
Post: RE: more mobs ?
The mobs have to be added in the servers source code due to programming to AI and such to the mob :) |
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Tim |
Plugin Requests
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4 |
6,415 |
06-28-2011, 09:07 AM |
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Thread: Failures in the map
Post: RE: Failures in the map
I'm with FT on this one, and if you did a good bit of thinking im sure you'd be able to come up with a solution to fix this through a plugin - whether its an efficient script or not is another matter ... |
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Tim |
Discussion
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9 |
11,297 |
06-16-2011, 01:49 AM |
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Thread: Failures in the map
Post: RE: Failures in the map
I used to get this sometimes, i think it used to be when the servers cpu was being used a lot (so, lack of performance) but im not sure if that was a coincidence or if thats the cause of the problem. |
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Tim |
Discussion
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9 |
11,297 |
06-13-2011, 07:28 AM |
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Thread: Error on Support
Post: RE: Error on Support
FakeTruth Wrote: (06-06-2011, 09:43 PM)
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Yes, correct
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Why not just make a thing in core that will make the user invincible as they teleport then? just cancel the damage event until a second or... |
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Tim |
Off Topic Discussion
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6 |
11,637 |
06-07-2011, 01:00 AM |
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Thread: Help
Post: RE: Help
Kenny Wrote: (06-06-2011, 10:08 AM)
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Hello,
I have been making minecraft servers for awhile and i thought i would give this a try. The WebAdmin doesn't seem to be working for me, and so doesn't ... |
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Tim |
Discussion
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3 |
8,159 |
06-06-2011, 06:30 PM |
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Thread: Error on Support
Post: RE: Error on Support
Looks like FakeTruth has broken something :P as for the teleport bug i could of sworn that had been fixed but maybe I'm just imagining things :P |
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Tim |
Off Topic Discussion
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6 |
11,637 |
06-03-2011, 07:56 PM |
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Thread: [OLD] Auth Rev 5
Post: RE: Auth
Sounds good to me :) only thing I will say - I dont know if you didnt think of it or just didnt add it to the list but you should probably add in a feature of not being able to drop items/destroy & pl... |
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Tim |
Archived Plugins
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14 |
17,307 |
06-03-2011, 07:17 AM |
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Thread: Server setup on Mac
Post: RE: Server setup on Mac
here: http://mc-server.org/wiki/doku.php?id=install you can see how to install on linux, which is similar to max since unix and linux are very similar. What i suppose you are missing is changing to th... |
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Tim |
Discussion
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6 |
8,753 |
05-29-2011, 09:58 PM |
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Thread: 1.6
Post: RE: 1.6
You just need to be patient. You will find that most people who make custom server software haven't released 1.6 compatible builds yet. If I'm not wrong there was a lot of changes to protocol and gene... |
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Tim |
Discussion
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11 |
14,012 |
05-29-2011, 03:19 AM |
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Thread: Smooth Map
Post: RE: Smooth Map
You could always write a script for it Bookkc :P just think up some kind of algorithm/while loops and conditionals and you could come up with something.. i did something similar once but with water bu... |
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Tim |
Discussion
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4 |
6,853 |
05-27-2011, 01:35 AM |
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Thread: Max Players
Post: RE: Max Players
To my knowledge, MCServer will allow as many players on as your server will take. You could [fairly easily] write a plugin to set a player cap though. |
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Tim |
Discussion
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5 |
7,750 |
05-24-2011, 11:54 PM |
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Thread: MCServer r178
Post: RE: MCServer r178
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Tim |
News
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3 |
8,207 |
05-21-2011, 12:05 PM |
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Thread: MCServer r177
Post: RE: MCServer r177
Looks cool :) im gonna look in to using windows binary in wine for my server for now :D
EDIT: Looks like it trys to make a window and stuff so thats not gonna work :( |
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Tim |
News
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5 |
9,043 |
05-16-2011, 02:35 AM |
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Thread: The Two Letters Game!
Post: RE: The Two Letters Game!
FakeTruth Wrote: (04-19-2011, 10:35 AM)
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llama !
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magical ! |
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Tim |
Off Topic Discussion
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19 |
26,376 |
05-11-2011, 10:29 PM |
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Thread: MCServer r177
Post: RE: MCServer r177
*waiting patiently for linux* :P |
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Tim |
News
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5 |
9,043 |
05-11-2011, 07:14 PM |
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Thread: World folder
Post: RE: World folder
FakeTruth Wrote: (05-06-2011, 02:22 AM)
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Phew.. I just did a whole overhaul on the way stuff is saved, and it's not even done yet.
I went with the same kind of approach Notch did, now multiple c... |
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Tim |
Discussion
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12 |
14,883 |
05-10-2011, 04:40 AM |