Posts: 6,485
Threads: 176
Joined: Jan 2012
Thanks: 131
Given 1074 thank(s) in 852 post(s)
Try changing the fluid simulators from Floody to Classic, if it helps. I have a feeling the Floody simulator is still faulty and it definitely causes a lot of HDD and CPU action, because it floods large areas.
I'll have a look at the crashdump later in the day.
Posts: 4,628
Threads: 115
Joined: Dec 2011
Thanks: 693
Given 494 thank(s) in 423 post(s)
but i was not doing anything with water.
Posts: 6,485
Threads: 176
Joined: Jan 2012
Thanks: 131
Given 1074 thank(s) in 852 post(s)
The crashdump doesn't say anything much, it is the small crashdump with almost no data other than the stack trace. So I know unloading a chunk failed, but the reason is in the stars. The big crashdump wouldn't have helped much, though, because this is probably a memory-overwrite issue - someone somewhere is writing in memory that doesn't belong to them. The hardest bug to find.