LuaWindow class
#21
Is the OnSlotChanged callback also able to block the slot change?
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#22
it's an "-ed" event, so no. Blocking a change would be quite difficult to implement; it's much easier to do it in the plugin
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#23
I can't believe it ;D my pattern password is actualy working Smile
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#24
Now that you know how to use them, it would be great if you could document the new classes in the wiki Wink

Note: cLuaWindow actually inherits some of its methods from the generic cWindow class
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#25
I've found a bug: If you drop an item from a cLuaWindow, the OnPlayerTossingItem hook doesn't get called.
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#26
Does the hook get called if you drop it from a normal window?
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#27
hmm no it doesn't. ;O
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#28
That hook only gets called for when the client sends the Q keypress packet.
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#29
"Drop" key Wink For me dropping stuff is "C" ;D
Is there a way to block a player throwing some stuff out of the inventory?
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#30
No, not yet.
I could make an interface so that plugins can monitor window click actions, but their interpretation is really twisted and would be difficult to set callbacks for.
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