10-03-2013, 05:10 AM
They can't use UDP, it wouldn't work with (stream) encryption; and UDP encryption brings in too much network bandwidth overhead. I think in today's world using TCP is good enough for most purposes.
And movement prediction is already there - all the entities send their velocity, so the client can predict where they'll be.
And movement prediction is already there - all the entities send their velocity, so the client can predict where they'll be.