Creative mode client only sends Started digging.
I want the server to support both per client and per server creative mode.
For now I think I'll make it so the server is either in or out of creative mode.
Creative mode now breaks blocks without providing block drops. I need to work with the player's inventory to get the placement of blocks and current inventory to work with creative mode though. I am also declaring and assigning a value to the constant Int GAMEMODE in two separate areas. That should be changed to a single location. It seems like changing the respawn packet fixed dying in gamemode 1, but you can still take damage.
Uploading new files shortly.
R16 is here: http://code.google.com/p/mc-server/sourc...th=/trunk/
I want the server to support both per client and per server creative mode.
For now I think I'll make it so the server is either in or out of creative mode.
Creative mode now breaks blocks without providing block drops. I need to work with the player's inventory to get the placement of blocks and current inventory to work with creative mode though. I am also declaring and assigning a value to the constant Int GAMEMODE in two separate areas. That should be changed to a single location. It seems like changing the respawn packet fixed dying in gamemode 1, but you can still take damage.
Uploading new files shortly.
R16 is here: http://code.google.com/p/mc-server/sourc...th=/trunk/