Creative Mode
#2
Creative mode client only sends Started digging.

I want the server to support both per client and per server creative mode.

For now I think I'll make it so the server is either in or out of creative mode.
Creative mode now breaks blocks without providing block drops. I need to work with the player's inventory to get the placement of blocks and current inventory to work with creative mode though. I am also declaring and assigning a value to the constant Int GAMEMODE in two separate areas. That should be changed to a single location. It seems like changing the respawn packet fixed dying in gamemode 1, but you can still take damage.

Uploading new files shortly.

R16 is here: http://code.google.com/p/mc-server/sourc...th=/trunk/


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Messages In This Thread
Creative Mode - by rs2k - 10-27-2011, 02:39 AM
RE: Creative Mode - by rs2k - 10-27-2011, 04:16 AM
RE: Creative Mode - by rs2k - 10-27-2011, 05:17 AM
RE: Creative Mode - by FakeTruth - 10-27-2011, 05:26 AM
RE: Creative Mode - by rs2k - 10-27-2011, 05:38 AM
RE: Creative Mode - by FakeTruth - 10-27-2011, 05:53 AM
RE: Creative Mode - by rs2k - 10-27-2011, 06:06 AM
RE: Creative Mode - by rs2k - 11-02-2011, 03:54 AM
RE: Creative Mode - by FakeTruth - 11-02-2011, 07:04 AM
RE: Creative Mode - by rs2k - 11-02-2011, 06:12 AM
RE: Creative Mode - by rs2k - 11-02-2011, 07:15 AM
RE: Creative Mode - by FakeTruth - 11-02-2011, 07:21 AM
RE: Creative Mode - by rs2k - 11-02-2011, 07:23 AM
RE: Creative Mode - by FakeTruth - 11-02-2011, 08:13 AM
RE: Creative Mode - by rs2k - 11-02-2011, 08:17 AM
RE: Creative Mode - by FakeTruth - 11-02-2011, 08:24 AM
RE: Creative Mode - by rs2k - 11-02-2011, 08:30 AM
RE: Creative Mode - by FakeTruth - 11-02-2011, 09:39 AM
RE: Creative Mode - by rs2k - 11-02-2011, 06:35 PM
RE: Creative Mode - by rs2k - 11-02-2011, 09:43 AM
RE: Creative Mode - by FakeTruth - 11-03-2011, 03:17 AM
RE: Creative Mode - by rs2k - 11-03-2011, 03:50 AM
RE: Creative Mode - by FraNkYWIllS - 12-20-2011, 08:24 PM



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