10-28-2011, 10:03 AM
I'm much closer to the goal of being able to convert the data.
I started with PHP since I know that language well. I will more than likely move it to C++ once I figure out.
I've figured out how to get all the chunk data out of the mcr files. I've also been able to uncompressed the chunks. Now I just need to figure out how to read and work with the NBT. I found an NBT php class that I'm trying out right now.
Just for fun echoing the uncompressed NBT chunk info output something like this:
LevelData@€€ˆ€ˆˆˆˆ€ˆ€ˆ€€ˆ€ˆ Entities LastUpdate½•xPoszPos TileEntitiesTerrainPopulatedSkyLight@
I started with PHP since I know that language well. I will more than likely move it to C++ once I figure out.
I've figured out how to get all the chunk data out of the mcr files. I've also been able to uncompressed the chunks. Now I just need to figure out how to read and work with the NBT. I found an NBT php class that I'm trying out right now.
Just for fun echoing the uncompressed NBT chunk info output something like this:
LevelData@€€ˆ€ˆˆˆˆ€ˆ€ˆ€€ˆ€ˆ Entities LastUpdate½•xPoszPos TileEntitiesTerrainPopulatedSkyLight@