12-18-2013, 07:28 AM
(This post was last modified: 12-18-2013, 07:28 AM by SamJBarney.)
So I've worked out how I think the restructuring of the mob classes should work:
I'm using cUndead and cBaby as mixins to alter how the mobs act. cUndead will handle daylight burning and seeking shade during the day. cBaby will handle the logic for growing up and following the closest adult of that type.
I'm using cUndead and cBaby as mixins to alter how the mobs act. cUndead will handle daylight burning and seeking shade during the day. cBaby will handle the logic for growing up and following the closest adult of that type.