Some semi-random thoughts on terrain generation
Yea. Or I'm doing something wrong. This is my world.ini:
Code:
[Storage] Schema=Default [Plants] IsSugarcaneBonemealable=0 MaxSugarcaneHeight=3 MaxCactusHeight=4 IsCarrotsBonemealable=1 IsCropsBonemealable=1 IsGrassBonemealable=1 IsSaplingBonemealable=1 IsMelonStemBonemealable=1 IsMelonBonemealable=0 IsPotatoesBonemealable=1 IsPumpkinStemBonemealable=1 IsPumpkinBonemealable=0 IsCactusBonemealable=0 [PVP] Enabled=1 [Physics] WaterSimulator=Vaporize LavaSimulator=Floody DeepSnow=1 SandInstantFall=0 ShouldLavaSpawnFire=1 [GameMode] GameMode=1 [Generator] BiomeGen=Constant ConstantBiome=Nether HeightGen=Flat CompositionGen=Nether FlatHeight=128 Structures=Ravines,WormNestCaves Finishers=LavaSprings,BottomLava,PreSimulator BottomLavaLevel=30 Generator=Composable LavaLakesProbability=10 WaterLakesProbability=25 BiomalSeaLevel=62 BiomeGenCacheSize=0 HeightGenCacheSize=64 NetherThreshold=0 CompositionGenCacheSize=64 [LavaSimulator] Falloff=1 MaxHeight=6 TickDelay=30 NumNeighborsForSource=-1 [LavaSprings] HeightDistribution=0, 0; 10, 5; 11, 45; 48, 2; 64, 1; 255, 0 Chance=9 HeightDistribution=0, 0; 10, 5; 11, 45; 48, 2; 64, 1; 255, 0 Chance=9 [General] Dimension=-1 [FireSimulator] BurnStepTimeFuel=500 BurnStepTimeNonfuel=100 Flammability=50 ReplaceFuelChance=50000 [LavaSprings] HeightDistribution=0, 0; 10, 10; 11, 75; 16, 83; 20, 83; 24, 78; 32, 62; 40, 40; 44, 15; 48, 7; 56, 2; 64, 1; 255, 0 Chance=24 [SpawnProtect] ProtectRadius=10 Enable=1 [WorldLimit] LimitRadius=0 [Difficulty] WorldDifficulty=2 [Monsters] Types=zombiepigman, Ghast, magmacube AnimalsOn=0
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RE: Some semi-random thoughts on terrain generation - by NiLSPACE - 12-29-2013, 04:42 AM



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