Some semi-random thoughts on terrain generation
Yea. Or I'm doing something wrong. This is my world.ini:
Code:
[Storage]
Schema=Default

[Plants]
IsSugarcaneBonemealable=0
MaxSugarcaneHeight=3
MaxCactusHeight=4
IsCarrotsBonemealable=1
IsCropsBonemealable=1
IsGrassBonemealable=1
IsSaplingBonemealable=1
IsMelonStemBonemealable=1
IsMelonBonemealable=0
IsPotatoesBonemealable=1
IsPumpkinStemBonemealable=1
IsPumpkinBonemealable=0
IsCactusBonemealable=0

[PVP]
Enabled=1

[Physics]
WaterSimulator=Vaporize
LavaSimulator=Floody
DeepSnow=1
SandInstantFall=0
ShouldLavaSpawnFire=1

[GameMode]
GameMode=1

[Generator]
BiomeGen=Constant
ConstantBiome=Nether
HeightGen=Flat
CompositionGen=Nether
FlatHeight=128
Structures=Ravines,WormNestCaves
Finishers=LavaSprings,BottomLava,PreSimulator
BottomLavaLevel=30
Generator=Composable
LavaLakesProbability=10
WaterLakesProbability=25
BiomalSeaLevel=62
BiomeGenCacheSize=0
HeightGenCacheSize=64
NetherThreshold=0
CompositionGenCacheSize=64

[LavaSimulator]
Falloff=1
MaxHeight=6
TickDelay=30
NumNeighborsForSource=-1

[LavaSprings]
HeightDistribution=0, 0; 10, 5; 11, 45; 48, 2; 64, 1; 255, 0
Chance=9
HeightDistribution=0, 0; 10, 5; 11, 45; 48, 2; 64, 1; 255, 0
Chance=9

[General]
Dimension=-1

[FireSimulator]
BurnStepTimeFuel=500
BurnStepTimeNonfuel=100
Flammability=50
ReplaceFuelChance=50000

[LavaSprings]
HeightDistribution=0, 0; 10, 10; 11, 75; 16, 83; 20, 83; 24, 78; 32, 62; 40, 40; 44, 15; 48, 7; 56, 2; 64, 1; 255, 0
Chance=24

[SpawnProtect]
ProtectRadius=10
Enable=1

[WorldLimit]
LimitRadius=0

[Difficulty]
WorldDifficulty=2

[Monsters]
Types=zombiepigman, Ghast, magmacube
AnimalsOn=0
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RE: Some semi-random thoughts on terrain generation - by NiLSPACE - 12-29-2013, 04:42 AM



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