I did redstone, not pistons
But yeah, the queue set of pistons is playing a deal of havoc with their operation, but I'm not sure how its actually supposed to be done.
We need some way for the piston to be notified when its animation completes (so any attempt at retracting/extending in the meantime is blocked).
I suppose ScheduleTask can do this, maybe?
But yeah, the queue set of pistons is playing a deal of havoc with their operation, but I'm not sure how its actually supposed to be done.
We need some way for the piston to be notified when its animation completes (so any attempt at retracting/extending in the meantime is blocked).
I suppose ScheduleTask can do this, maybe?