02-28-2014, 06:27 AM
And we have a crash. Turns out two Lua DLLs don't like fighting each other
We need to rename ours to match what LuaSocket expects to find, so that it's loaded instead of the ZBS's one.
We need to rename ours to match what LuaSocket expects to find, so that it's loaded instead of the ZBS's one.

