11-10-2011, 10:13 AM
I think the world class should gain m_MobLimit, m_CurrentPlayers and m_CurrentMobs. If ( m_CurrentMobs * m_CurrentPlayers > m_MobLimit), then no more mobs can spawn. When a mob spawns add + 1 to m_CurrentMobs, when it is removed, remove one from it. Same thing with m_CurrentPlayers.
The mob rate should also be slower and a bit more random I think.
How does this sound?
The mob rate should also be slower and a bit more random I think.
How does this sound?