03-12-2014, 05:23 AM
As I had it in mind, maybe the server would compare the to-be-altered chunk with its default-counterpart (which itself would be calculated by the world's seed). So practically the checked chunk would slowly turn back to what it was originally.
The mod would know if a block needs to be a) filled with dirt/stone, b) removed in the to-be-altered chunk if in the default-counterpart the block was empty or filled.
This is how I would go around the problem (yep, my idea is lacking...)
Well, the more I think of it, the more performance-amputating it seems to me... :/
The mod would know if a block needs to be a) filled with dirt/stone, b) removed in the to-be-altered chunk if in the default-counterpart the block was empty or filled.
This is how I would go around the problem (yep, my idea is lacking...)
Well, the more I think of it, the more performance-amputating it seems to me... :/