03-12-2014, 06:51 PM
Perhaps two separate plugins, then. The tree-growing sounds like a great idea even for regular servers, I'd like that on mine. But the decay is somewhat specific, I personally wouldn't want it on my server, so keep those two separate.
As for filling with cobwebs - this would mean that even natural caves would soon be full of them. Is that what we want? If not, how to distinguish between a natural cave (and especially mineshafts and later fortresses) and a player-built structure?
As for filling with cobwebs - this would mean that even natural caves would soon be full of them. Is that what we want? If not, how to distinguish between a natural cave (and especially mineshafts and later fortresses) and a player-built structure?