03-13-2014, 02:01 AM
I guess we don't save it.
What we could do as well is creating two hooks: HOOK_PROJECTILE_HIT_ENTITY and HOOK_PROJECTILE_HIT_GROUND that do the callbacks.
What we could do as well is creating two hooks: HOOK_PROJECTILE_HIT_ENTITY and HOOK_PROJECTILE_HIT_GROUND that do the callbacks.