Some semi-random thoughts on terrain generation
You could at least use light userdata instead of full userdata to cut down on quite some Lua overhead already:
http://bitsquid.blogspot.nl/2011/06/ligh...dings.html
Reply
Thanks given by:


Messages In This Thread
RE: Some semi-random thoughts on terrain generation - by FakeTruth - 03-24-2014, 08:41 AM



Users browsing this thread: 12 Guest(s)