It is configurable, but the granularity is rather large.
The image above was with depth = 7
The image below is with depth = 4:
![[Image: village2_depth4.png]](http://mc-server.xoft.cz/img/village2_depth4.png)
Depth=3:
![[Image: village2_depth3.png]](http://mc-server.xoft.cz/img/village2_depth3.png)
Depth = 2:
![[Image: village2_depth2.png]](http://mc-server.xoft.cz/img/village2_depth2.png)
Depth = 1:
![[Image: village2_depth1.png]](http://mc-server.xoft.cz/img/village2_depth1.png)
And there's nothing in between these. I'll need to find a way to make the villages less dense with houses while keeping the roads structure interesting.
It might also change a bit when I get all the house prefabs working, right now there are only about 5 prefabs that are generated, the rest have wrong connector definitions.
The image above was with depth = 7
The image below is with depth = 4:
![[Image: village2_depth4.png]](http://mc-server.xoft.cz/img/village2_depth4.png)
Depth=3:
![[Image: village2_depth3.png]](http://mc-server.xoft.cz/img/village2_depth3.png)
Depth = 2:
![[Image: village2_depth2.png]](http://mc-server.xoft.cz/img/village2_depth2.png)
Depth = 1:
![[Image: village2_depth1.png]](http://mc-server.xoft.cz/img/village2_depth1.png)
And there's nothing in between these. I'll need to find a way to make the villages less dense with houses while keeping the roads structure interesting.
It might also change a bit when I get all the house prefabs working, right now there are only about 5 prefabs that are generated, the rest have wrong connector definitions.