No you have to put "Villages" in world.ini/Generator/Finishers.
I found the spot where it crashes. It crashes after returning cStructurePtr()
The reason why it doesn't crash for you might be because you have a single biome (Plains).
I found the spot where it crashes. It crashes after returning cStructurePtr()
The reason why it doesn't crash for you might be because you have a single biome (Plains).