07-14-2014, 10:19 PM
(This post was last modified: 07-14-2014, 11:09 PM by AntherusCraft.)
I think the default value of the m_SpreadLightFalloff should still be 15 but the minimum should be reduced to 0 instead of 1. I know by know that m_Transparent also means, that grass can grow beneath the block that has the m_Transparent set to true so we can't just delete m_Transparent and just use m_SpreadLightFalloff. But in my opinion the server should handle the same Lightning-System as the vanilla one because of some issues like the one that LO1ZB explained. So my suggestion is: list everything that has the m_Transparent bool set to true in m_SpreadLightFalloff too with a value of 0 (not the water and lava, of course) and add the missing ones too...
[edit:] I Noticed that blocks like the mushroom is only listed in the m_Transparent list... Does that mean that everything that is listed in the Transparent list automatically has a m_SpreadLightFalloff of 0/1 or does the light don't get through the mushroom because the default SpreadLightFalloff is 15?
[edit:] I Noticed that blocks like the mushroom is only listed in the m_Transparent list... Does that mean that everything that is listed in the Transparent list automatically has a m_SpreadLightFalloff of 0/1 or does the light don't get through the mushroom because the default SpreadLightFalloff is 15?