Minecart system overhaul
#11
(08-19-2014, 06:40 AM)xoft Wrote: Unfortunately we shouldn't be doing the calculations too different from what Vanilla does, because the client runs its own physics simulation and if it doesn't match the server, it will make the minecart seem to jump.

Client seems to be alright with minecarts on that respect. I was able to get them to be stationary on an incline/act generally abnormally without client interference.
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Messages In This Thread
Minecart system overhaul - by ChriPiv - 08-18-2014, 02:42 AM
RE: Minecart system overhaul - by xoft - 08-18-2014, 06:27 AM
RE: Minecart system overhaul - by ChriPiv - 08-18-2014, 08:11 AM
RE: Minecart system overhaul - by ChriPiv - 08-18-2014, 11:42 PM
RE: Minecart system overhaul - by tigerw - 08-19-2014, 01:44 AM
RE: Minecart system overhaul - by NiLSPACE - 08-19-2014, 02:29 AM
RE: Minecart system overhaul - by xoft - 08-19-2014, 06:40 AM
RE: Minecart system overhaul - by tigerw - 08-20-2014, 06:58 AM
RE: Minecart system overhaul - by ChriPiv - 08-19-2014, 10:57 PM
RE: Minecart system overhaul - by tigerw - 08-19-2014, 11:59 PM
RE: Minecart system overhaul - by ChriPiv - 08-20-2014, 12:39 AM
RE: Minecart system overhaul - by ChriPiv - 08-20-2014, 10:34 PM
RE: Minecart system overhaul - by NiLSPACE - 08-20-2014, 11:13 PM



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