Anti-explorer
#5
The generator is asynchronous, therefore it's perfectly possible that two players need the same chunk to be generated before the generator actually generates it. And also for this reason it is impossible for the generator to keep track of whether the chunk generation was caused by a player or another piece of code. For example the ChunkWorx plugin generates chunks without any players present.

The cChunkDesc class has no dependencies on other parts of the code, such as the players, and we want to keep it like that, so that the generator can be separated from the server, both for unit tests and for offloading the generating into a separate process, possibly running on a separate machine.
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Messages In This Thread
Anti-explorer - by xoft - 09-25-2014, 04:01 PM
RE: Anti-explorer - by tryy3 - 09-25-2014, 04:26 PM
RE: Anti-explorer - by xoft - 09-25-2014, 04:53 PM
RE: Anti-explorer - by tryy3 - 09-25-2014, 06:07 PM
RE: Anti-explorer - by xoft - 09-25-2014, 08:39 PM
RE: Anti-explorer - by tryy3 - 09-26-2014, 02:50 AM
RE: Anti-explorer - by LogicParrot - 09-30-2014, 11:00 PM
RE: Anti-explorer - by tryy3 - 10-01-2014, 04:27 AM



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