09-29-2014, 04:19 PM
And anyway, what is it that you're trying to do? Wouldn't it be eaiser to check if the distance between the two positions, if it's below a threshold?
local Pos1 = Player1:GetPosition() local Pos2 = Player2:GetPosition() if ((Pos1 - Pos2):Length() < 1) then -- The positions are less than 1 block apart end