Some semi-random thoughts on terrain generation
I guess we should make it possible to export the spawner(s) (and chests, and other block entities) in the prefab itself. What should the format be? I'm thinking something along the lines of a single string:
"<x>\t<y>\t<z>\t<BlockEntityType>\t<BlockEntityContentsJSON>\n" \
"<x>\t<y>\t<z>\t<BlockEntityType>\t<BlockEntityContentsJSON>\n" \
"<x>\t<y>\t<z>\t<BlockEntityType>\t<BlockEntityContentsJSON>\n" \
This way we can store multiple block entities for each prefab, store whatever is needed for the block entity contents, and if needed, extend the format by using another tab at the end (supposing that the JSON won't have a tab in it, which we can enforce).
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Thanks given by: NiLSPACE


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RE: Some semi-random thoughts on terrain generation - by xoft - 12-02-2014, 07:43 AM



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