I guess this a request more than anything else.
How hard would it be to add a function cRoot:Get():ForEachMob that mimics cRoot:Get():ForEachPlayer ?
This would be a great start to work on the AI and only require the HOOK_WORLD_TICK as a starting point.
How hard would it be to add a function cRoot:Get():ForEachMob that mimics cRoot:Get():ForEachPlayer ?
This would be a great start to work on the AI and only require the HOOK_WORLD_TICK as a starting point.