Running the server with a flat height generator
#2
Hello, welcome to the forum.

You should make yourself familiar with the world configuration file, world.ini. It has all the settings that you want to manipulate in order to test this issue. We have a somewhat dated page about it in the wiki, it hasn't been updated for a year, so some of it is no longer valid, but it will at least give you the overall feel for things and it does indeed contain all the info about flat world generation: http://wiki.mc-server.org/doku.php?id=co...or_section

Basically, you need to set your [generator] section in world.ini to contain:
Code:
[Generator]
HeightGen=flat
CompositionGen=<use various values for testing; Biomal is the default>
Finishers=<first use none (empty), then try adding more and more; these are the ones failing the most>
FlatHeight=255
Also, drop a note in the GitHub issue saying you're working on it, so that someone else doesn't try it as well needlessly. (I see you've done it already, good thinking)

Finally, there's an (unfinished) article in the repo itself about how MCServer generates terrain. It might give you insight into some of the internal workings. This is the file in GitHub, but it's better to open it directly from your repo clone: https://github.com/mc-server/MCServer/bl...rator.html
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RE: Running the server with a flat height generator - by xoft - 02-13-2015, 04:21 PM



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