02-24-2015, 12:20 PM
Yeah, the first version had a pretty critical bug that I failed to see, sorry about that. I fixed it as fast as I could.
I hope the second one works, that one I actually managed to test it using a fairly weak ARM board and It seemed to block player movement in the correct spots while notifying the player.
I hope the second one works, that one I actually managed to test it using a fairly weak ARM board and It seemed to block player movement in the correct spots while notifying the player.