02-26-2015, 12:39 AM
The Core saves the coordinates in memory when using /setspawn and updates the world.ini file, but those actions won't have any effect for the world until the server restarts. The /spawn command works because it uses the coordinates saved in memory.
Try restarting your server. That should fix it.
Notes for MCS team
We should probably add a cWorld::SetSpawnXYZ function. If we were to add it would we also make it update the ini file?
Try restarting your server. That should fix it.
Notes for MCS team
We should probably add a cWorld::SetSpawnXYZ function. If we were to add it would we also make it update the ini file?