02-27-2015, 07:56 PM
(02-27-2015, 08:18 AM)NiLSPACE Wrote: Solutions to problem #1 and #2
- Currently there is no way to convert the two. We could possibly create a plugin that transfers the data, but we need an API for that first. (possibly export cFastNBT?)
- You can check the spawn coordinates by going to the spawn on your Spigot server and then manualy changing the coordinates in the MCServer world's world.ini
About #3:
I think I explained what probably happened there, or are there questions?
About #4:
I still can't think of a reason why that would happen. Can you tell us step-by-step what you do?
It's okay - I might stick with my original server until I have the time to fix this Thanks!
Maybe when the map resets, I'll move the server over - it seems like a great server from my testing, and the only issues seems to be found when the map is created anew.