Right now I have code that provides reasonable multithreading for input, loading / saving, generating and ticking; it seems to be working; also has no visible memory leaks (after a few minutes of playing).
The only problem is that sometimes the client disconnects with a "Bad compressed data format" message.
I'd like to commit this code, is anyone against such a commit?
The only problem is that sometimes the client disconnects with a "Bad compressed data format" message.
I'd like to commit this code, is anyone against such a commit?