Lua Update
#5
There's one feature of ToLua that will be quite difficult to achieve in other libraries: overloaded functions. We use that mostly for constructors (cItem()), but for normal functions as well (cEntity:SetSpeed()). I haven't found any info in lua-intf about whether it supports overloads or not, I suspect it doesn't.

EDIT: I've looked through the lua-intf code and I'm now pretty sure it doesn't support overloads.
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Messages In This Thread
Lua Update - by NiLSPACE - 04-18-2015, 04:07 AM
RE: Lua Update - by xoft - 04-18-2015, 05:44 AM
RE: Lua Update - by NiLSPACE - 04-18-2015, 08:06 AM
RE: Lua Update - by worktycho - 04-18-2015, 10:08 AM
RE: Lua Update - by xoft - 04-18-2015, 04:33 PM
RE: Lua Update - by worktycho - 04-18-2015, 07:41 PM
RE: Lua Update - by NiLSPACE - 04-28-2015, 05:41 AM
RE: Lua Update - by worktycho - 04-28-2015, 06:31 AM
RE: Lua Update - by sphinxc0re - 04-28-2015, 10:45 PM
RE: Lua Update - by NiLSPACE - 04-28-2015, 11:18 PM
RE: Lua Update - by xoft - 04-29-2015, 12:23 AM
RE: Lua Update - by worktycho - 04-29-2015, 05:35 AM
RE: Lua Update - by NiLSPACE - 08-20-2015, 05:34 PM
RE: Lua Update - by sphinxc0re - 08-21-2015, 02:00 AM
RE: Lua Update - by SamJBarney - 08-21-2015, 02:17 AM
RE: Lua Update - by NiLSPACE - 08-21-2015, 02:39 AM
RE: Lua Update - by DiamondToaster - 08-21-2015, 07:12 AM
RE: Lua Update - by worktycho - 08-23-2015, 12:15 AM



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