04-22-2015, 07:12 PM
I think this is happening because cChunkDesc::SetHeightFromShape() doesn't check if the height is lower then the waterlevel.
Some semi-random thoughts on terrain generation
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04-22-2015, 07:12 PM
I think this is happening because cChunkDesc::SetHeightFromShape() doesn't check if the height is lower then the waterlevel.
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