04-22-2015, 08:22 PM
I just keep thinking, do we even need the non-integral math? Can't we base this on full or empty voxels? How much would we lose? I think all monsters can attack you when they're closer than 1 block away from you, so it doesn't matter, if they pathfind to an integral coord. And the entity bounding boxes don't matter much for pathfinding, just round them up to the nearest whole block, good enough.