04-26-2015, 02:06 AM
The main reason we haven't got any data is that no one has yet produced a better way of load testing minecraft servers than just loading up a lot of clients which is extremely intensive work (you'll run out of compute resources for clients long before exercising a good server unless you have a lot of machines). So there aren't much in the way of benchmarks. Just semi anecdotal stuff like Howeners test. We'd love to see some stats if you could produce a test.