05-10-2015, 01:42 AM
Is there a reason why cChunk isn't exported to the Lua API? Using that plugins could change a chunk directly instead of going through a world object first (kinda like cBlockArea, but you wouldn't have to read it from the world first).
There could be a cWorld:DoWithChunk, and the cChunkStay:OnChunkAvailable callback could have a cChunk object as a 3th parameter.
Thoughts?
There could be a cWorld:DoWithChunk, and the cChunkStay:OnChunkAvailable callback could have a cChunk object as a 3th parameter.
Thoughts?