Why do we need 3 Vector3 types?
#3
(06-10-2015, 09:36 PM)xoft Wrote: The three types are used in the C++ code, and it would be quite difficult to merge them on the Lua side, simply because any exported function that takes or returns a Vector3<T> would need to be exported manually.

So basically a merged Vector3 function isn't practical due to issues on the C++ side of things?

This kind of seems like a big issue if you can't control a separation between the C++ API and the Lua API
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Messages In This Thread
Why do we need 3 Vector3 types? - by Shadowraix - 06-10-2015, 09:06 PM
RE: Why do we need 3 Vector3 types? - by xoft - 06-10-2015, 09:36 PM
RE: Why do we need 3 Vector3 types? - by Shadowraix - 06-10-2015, 10:06 PM
RE: Why do we need 3 Vector3 types? - by xoft - 06-10-2015, 10:11 PM
RE: Why do we need 3 Vector3 types? - by xoft - 06-11-2015, 12:13 AM



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