Why do we need 3 Vector3 types?
#5
(06-10-2015, 10:11 PM)xoft Wrote: Most of the Lua API is generated automatically from the C++ header files, so it's generated to match the vector type used. If we decided to merge the vector classes to a single one, we'd need to manually export maybe a hundred functions, maybe even more, which is too much of a burden. I think the cost-to-gain ratio is too high for this.

I volunteer as tribute. (Once I know C++) Yes, I am completely serious.
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Why do we need 3 Vector3 types? - by Shadowraix - 06-10-2015, 09:06 PM
RE: Why do we need 3 Vector3 types? - by xoft - 06-10-2015, 09:36 PM
RE: Why do we need 3 Vector3 types? - by xoft - 06-10-2015, 10:11 PM
RE: Why do we need 3 Vector3 types? - by Shadowraix - 06-10-2015, 10:43 PM
RE: Why do we need 3 Vector3 types? - by xoft - 06-11-2015, 12:13 AM



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