This might actually be the case. And it might also be the cause for the crashes we get reported "from russia".
Setting m_bDestroyed to true as the last thing Destroy() does should fix that.
I'll do it.
Yeah, destructor didn't lock m_CSChunkLists, so it could have done that. Fixing both.
Setting m_bDestroyed to true as the last thing Destroy() does should fix that.
I'll do it.
Yeah, destructor didn't lock m_CSChunkLists, so it could have done that. Fixing both.