07-30-2015, 05:44 PM
Oh, I was thinking along the lines that the plugin would handle all aspects of the protocol "manually" - if there is a "move 1 block" packet, then it would move the cPlayer by one block.
Implementing a cProtocol descendant in Lua would be easier, but still problematic due to plugin unloading; also the cProtocolRecognizer would need to be made aware of how to select this new protocol.
Implementing a cProtocol descendant in Lua would be easier, but still problematic due to plugin unloading; also the cProtocolRecognizer would need to be made aware of how to select this new protocol.