Great Idea
#13
I am currently working on getting a lot of Cuberite up to date with vanilla minecraft, specifically tree and biome generation.

There was a discussion about lua bindings for block handlers: https://github.com/cuberite/cuberite/issues/2390

However, I have been looking at the forge source code for a while, and it looks like we would have to have a separate branch specifically for Forge that could never be merged. The issue is that in vanilla minecraft, block ids are a single byte, while in Forge minecraft they are an int (4 bytes), and probably encoded as a VarInt when sent across the network. I don't know for certain about the network encoding, though.

I don't have time to do it right now, but perhaps you could test current compatibility. Create a cuberite server and connect to it with a client that has forge installed, along with a few mods that provide blocks. Then place a few blocks, log out, shutdown the server, start the server and reconnect. If the blocks are still there, maybe I am worrying for nothing.
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Thanks given by: NiLSPACE


Messages In This Thread
Great Idea - by DrkCodeman - 06-14-2013, 06:56 AM
RE: Great Idea - by xoft - 06-14-2013, 07:04 AM
RE: Great Idea - by Sasszem - 08-18-2015, 07:37 AM
RE: Great Idea - by NiLSPACE - 08-19-2015, 03:49 AM
RE: Great Idea - by Sasszem - 08-20-2015, 06:39 AM
RE: Great Idea - by NiLSPACE - 08-20-2015, 07:33 AM
RE: Great Idea - by DrMasik - 08-20-2015, 05:57 PM
RE: Great Idea - by NiLSPACE - 08-20-2015, 06:11 PM
RE: Great Idea - by DrMasik - 08-20-2015, 06:18 PM
RE: Great Idea - by NiLSPACE - 08-20-2015, 06:24 PM
RE: Great Idea - by DrMasik - 08-20-2015, 06:43 PM
RE: Great Idea - by NiLSPACE - 08-20-2015, 07:16 PM
RE: Great Idea - by SamJBarney - 08-21-2015, 02:45 AM
RE: Great Idea - by worktycho - 08-23-2015, 12:22 AM



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