RandomTP
#4
TryGetHeight() returns two different variables on completion. The first is a boolean which indicates if the chunk is even loaded and a second which is the highest block point on those X and Z coordinates. You would have to set TryGetHeight() equal to 2 variables and use the second one to get the right value.

local IsChunkLoaded
local Height

IsChunkLoaded, Height = Player:GetWorld():TryGetHeight(X, Z)

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Thanks given by: NiLSPACE


Messages In This Thread
RandomTP - by Keith - 08-30-2015, 12:01 AM
RE: RandomTP - by NiLSPACE - 08-30-2015, 12:11 AM
RE: RandomTP - by Keith - 08-30-2015, 01:12 AM
RE: RandomTP - by DiamondToaster - 08-30-2015, 01:34 AM
RE: RandomTP - by Keith - 08-30-2015, 02:01 AM
RE: RandomTP - by NiLSPACE - 08-30-2015, 02:07 AM
RE: RandomTP - by Keith - 08-30-2015, 04:39 AM
RE: RandomTP - by NiLSPACE - 08-30-2015, 04:45 AM
RE: RandomTP - by Keith - 08-30-2015, 04:50 AM
RE: RandomTP - by NiLSPACE - 08-30-2015, 04:53 AM
RE: RandomTP - by Keith - 08-30-2015, 04:59 AM
RE: RandomTP - by NiLSPACE - 08-30-2015, 05:02 AM
RE: RandomTP - by Keith - 08-30-2015, 06:53 AM
RE: RandomTP - by NiLSPACE - 08-30-2015, 07:01 AM
RE: RandomTP - by NiLSPACE - 08-30-2015, 07:06 AM
RE: RandomTP - by tigerw - 08-30-2015, 09:02 AM
RE: RandomTP - by NiLSPACE - 08-30-2015, 05:58 PM
RE: RandomTP - by NiLSPACE - 08-31-2015, 04:24 AM
RE: RandomTP - by xoft - 08-31-2015, 06:09 AM



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