08-30-2015, 08:52 AM 
		
	
	
		Mobs correctly aren't spawning, however, the provided message indicates that a cPickup (not a mob) is being created. The console command 'destroyentities' will destroy all current entities. To prevent all entities from spawning however, you'll probably have to edit the code and add a 'return false' in cWorld::SpawnEntity (or something like that).
	
	
	
	
	

 

 
