09-19-2015, 11:51 PM
cPlayer:GetUniqueID returns the ID of the entity of the player, while GetUUID returns the (mojang) UUID of the player. The UUID is from the mojang servers if the server is in online mode. Otherwise it is generated.
UniqueID is only valid while the player is logged in. When the server restarts or the player logs of he gets a different Unique ID.
UniqueID is only valid while the player is logged in. When the server restarts or the player logs of he gets a different Unique ID.