10-02-2015, 08:24 PM
(This post was last modified: 10-02-2015, 08:26 PM by LogicParrot.)
(10-02-2015, 08:19 PM)NiLSPACE Wrote: I know, but in the bottom left corner you can see how long it took.
Calculating the Jump Points (What you see when "visualize recursion" is ticked) takes time. But in reality we could reuse those Jump Points for multiple path queries and even for multiple mobs. Also, there's "JPS+" which is meant to identify the Jump Points faster. But I don't know how it works and what are its weaknesses yet.
Also, I believe it should be much faster than A* in the simulation if you try it inside an enclosed space such as a maze.