/give [player]
#4
You could look at the /tp command in the Core plugin, as it takes a player name as its first argument (/tp [playername])

Code:
function HandleTPCommand( Split, Player ) if( not Player:HasPermission( "core.teleport" ) ) then return false end local Server = cRoot:Get():GetServer() if( #Split ~= 2 ) then Server:SendMessage( cChatColor.Green .. "Usage: /tp [PlayerName]", Player ) return true end local World = cRoot:Get():GetWorld() local OtherPlayer = World:GetPlayer( Split[2] ) if( OtherPlayer == nil ) then Server:SendMessage( cChatColor.Green .. "Can't find player " .. Split[2], Player ) elseif( OtherPlayer == Player ) then Server:SendMessage( cChatColor.Green .. "Already there :)", Player ) else Player:TeleportTo( OtherPlayer ) Server:SendMessage( cChatColor.Green .. "You teleported to "..OtherPlayer:GetName().."!", Player ) Server:SendMessage( cChatColor.Green .. Player:GetName().." teleported to you!", OtherPlayer ) end return true end
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Messages In This Thread
/give [player] - by distroyed123 - 03-03-2011, 02:33 AM
RE: /give [player] - by FakeTruth - 03-03-2011, 03:51 AM
RE: /give [player] - by distroyed123 - 03-03-2011, 04:14 AM
RE: /give [player] - by FakeTruth - 03-03-2011, 04:52 AM
RE: /give [player] - by distroyed123 - 03-03-2011, 04:54 AM



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