11-19-2015, 01:30 AM
(This post was last modified: 11-19-2015, 01:31 AM by Gamerboy59.)
I've got now:
Still invalid player.
local addusertofile = function(OtherPlayer)
if OtherPlayer:GetName() == Split[3] then
friendusername = OtherPlayer:GetUUID()
local file = io.open(friendDir.."\\friends.txt", "a")
file:write(friendusername.."\n")
file:close()
Player:SendMessageSuccess("Friend added. You can check with /friend [playername]")
else
Player:SendMessageFailure("Fail")
end
end
if not cRoot:Get():FindAndDoWithPlayer(Split[3], addusertofile) then
local UUID = cMojangAPI:GetUUIDFromPlayerName(Split[3], true)
if (UUID == "" or UUID == nil) then
Player:SendMessageFailure("Invalid Playername")
return true
end
local file = io.open(friendDir .. "/friends.txt", "a")
file:write(UUID, "\n")
file:close()
Player:SendMessageSuccess("Friend added. You can check with /friend [playername]")
end
Still invalid player.

