What's wrong with getting the UUID in this function?
#6
cClientHandle:GetUUID is a member variable. You can only get it when a player is online. cMojangAPI, when using cached only, will get the info from a sql database next to the executable. It won't affect the bandwidth at all.
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RE: What's wrong with getting the UUID in this function? - by NiLSPACE - 11-19-2015, 05:57 AM



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