11-20-2015, 05:15 AM
(11-20-2015, 03:45 AM)NiLSPACE Wrote: It's highly advised to only use non-cached on startup. Otherwise it can lagg the server. Cached only works when the user already came online. Perhaps we should add a cMojangAPI:FindPlayerName(a_UserName, a_OnFindCallback). It would connect to the mojang server async to add a user + UUID in our database.
Yes, this would be a great feature. For now I changed the error message so it says the user need to be online once.
But now, what's the difference between the cached-mojangapi and the normal GetUUID?
Ohh and the file system thing doesn't work well with windows. Double back-slash is better.