What's wrong with getting the UUID in this function?
#14
(11-20-2015, 05:24 AM)NiLSPACE Wrote: The cached MojangAPI can be used even if a player is offline (but was online at least once) while the GetUUID is used on a cClientHandle or cPlayer object meaning the player has to be online.
Alright, thanks. Smile
(11-20-2015, 05:24 AM)NiLSPACE Wrote: Really? I used it before on my WorldEdit, but I got people complaining that it didn't work: 1 2
Well, but they're obviously using a Linux server but I get the issue with a windows server. For Linux (e.g. Ubuntu or CentOS) a normal slash seems to be working and for windows a double-back-slash. What I'm about is the cFile class.
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RE: What's wrong with getting the UUID in this function? - by Gamerboy59 - 11-20-2015, 05:56 AM



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