12-24-2015, 09:14 AM
Also, building dynamically loadable c++ systems for a multiplatform system with binary distribution is basically infeasible. The ABI is to unstable. The only way to do it reliability would be to use C as a binding layer. So unless you want to build a system that translates tolua++ binding instructions to C interop stubs, and build a copy of the manual bindings we are not likely to get c++ plugins. If its performance you want the best strategy is to get the hot loops integrated into the server core, and help with luajit integration.